
As of August 2020, character level no longer limits how many points may be spent on a single skill.

Typically, it takes 20 or 30 CMAN points for a square to master a skill, but there are some exceptions. A character earns 1 CMAN point for every rank they train in Combat Maneuvers, so a character with 150 ranks of Combat Maneuvers will have 150 CMAN points. The skills below can be trained in using CMAN points. Training in a particular maneuver also helps defend against that maneuver, which is why many pures will pick up Disarm Weapon to prevent them from losing their runestaves or other defensive weapon. Further training provides diminishing returns, with 2x providing a 15% increase in effectiveness.Ĭombat Maneuvers also provides SMRv2 defense against all maneuvers. 1x is the baseline expected training for effective maneuver use. This bonus does not apply to attack spells which generate AS through the Spell Aiming skill.Ĭombat Maneuvers is the primary skill for SMRv2 offense with physical maneuvers, including Weapon Techniques, Shield Specializations, guild skills and the maneuvers below.

Training grants access to the list of combat maneuver skills (also known as CMAN or CMLIST skills), boosts melee attack strength and provides defense versus most maneuver-type attacks.Ĭombat Maneuvers boosts physical attack strength (AS) by +1 for every 2 ranks of training.
/arc-anglerfish-arc2-prod-mco.s3.amazonaws.com/public/CVQSXR7SKJA37L2LATMGEMSUNY.jpg)
Combat Maneuvers are skills with multiple facets and applications, including attack, defense and utility.
